Okay, so I may have neglected doing an update for a while. Well have a new version of chanmon and highmon then.
By popular request, v2.1 now has an ‘nchannel’ option for alignment, to display both buffer numbers and channel names together.
As per usual changelogs, info and links in Downloads and should be available on Weechat’s page / via Weeget
So it’s been a while since I posted anything here, and now there’s 4 updates all at once, typical.
Chanmon and Highmon both get bumped up to version 2.0, new things include;
Selectable outputs, both sharing the same formatting
Buffer logging toggle, no more giant chanmon log file
config clean up (command), no longer requires all channels to be set in the config, you only need to set the ones you want off, the command should clean up the config from previous versions
/monitor can now be given options, so you can toggle channels from another channel
New versions of highmon and chanmon, version 1.7.
This version adds a customisable nick prefix and suffix to both
And makes Chanmon’s dynamic mode, split window aware.
As always, find more info in the Downloads section or via weechat/weeget.
I happened across this the other day in my internet wanderings. Alice and Kev is an experiment in playing a homeless family in The Sims 3.
The premise seems pretty basic on the face of it; Take the Sims 3, create a couple of characters (father/daughter in this case), set them up in a lot made up to look like an abandoned park, and see what happens, giving the odd nudge along the way.
What this has turned into, with the help of some good writing, is an incredible fascinating and moving story of these two characters. A lot of it driven by the game itself.
This is certainly worth reading through, but be warned, while there are some uplifting points, this is (by and large) a rather sad tale.
I’ve had a reshuffle in layout terms, to coincide with the new revenue making ProjectWonderful ad boxes, and hopefully it’s as easy, or easier to navigate.
The site zone’s that were on the left, are now in the bar above, and darken depending where you are, and a few boxes have moved.
Oh and I bumped rslap up to v1.1, with a fix for comments and blank lines.
Also EVE got a funky new trailer, which I’m slotting in here, simply because I can;
It’s moderately well known that WordPress’ gallery code, is not as robust as it could be in some cases. These have a tendency to manifest in XHTML / multi-column CSS layouts. There are two main issues;
It inserts inline CSS into the middle of the page, which under XHTML is not good
The gallery layout can do unusual things, including odd line breaks which can create large gaps after the first row, kill the template or other odd things
It’s been bugging me for a while now, so I decided to do a bit of research to find some solutions, and figured it would be useful to post the results. (more…)
The BONES, Casio Entertainment, Production I.G., Studio 4°C, and Toei Animation anime studios are animating Halo Legends, a DVD anthology of seven short films based on Microsoft Studios’ Halo game franchise. Microsoft’s creative staff is approving the visuals and storytelling. Three of the creative directors are Frank O’Connor of Microsoft’s 343 Industries, Shinji Aramaki (Appleseed), and Mamoru Oshii (Ghost in the Shell, The Sky Crawlers)
In case you hadn’t noticed, I like games and anime, so needless to say, I am rather looking forward to this. Hopefully it won’t turn out a giant mess, but judging from the clips in the trailer, it could well be interesting;
So if you haven’t heard, S2 Games, the company behind the Savage series, have a new game coming out, and what’s more is they’ve been doing Linux Closed Beta testing with the guys over at Phoronix, and the Linux Gaming community has responded, in a big way.
Game studios, pay attention. Linux gamer’s exist, and there are many of them, and they move with surprising force, (and buying power).
So what is Heroes of Newerth all about? Well, we can’t exactly tell you. S2 Games has all media under an embargo covering this game. Basically it’s an online, multi-player strategy game that is based upon DoTA (Defense of the Ancients).
So the site fell off the net. It’s not like anyone actually cares.. right?
-Technical stuff follows-
In case you were wondering, my hoster’s fell a foul of the VPS issue a while back, they’ve now fixed that, but it’s taken some time to figure out what’s gone and what’s recoverable.
Seems like the SQL DB’s have gone, and I was stupid and missed backing up. But all is not lost, this old backup will suffice for now, and I have the source for the other pages thanks to Google Cache.
So over the next week I should get this back, maybe with restored images, maybe not, and after that, I might actually have some new crud to put up.